Jonathan is a composer and sound designer for film, theatre, television and video games living in Los Angeles. He has contributed creatively to projects such as “Terminator: The Sarah Connor Chronicles”, “A Glitch in the Matrix” and many others. Our conversation covered a range of topics, such as whether bird song is music or not, the role music and sound play in film as well as the frustrations and joys of collaborating with different creative disciplines and the story of a theatre set that got destroyed on tour.
KAI:
Who would you say Jonathan Snipes is and how would you describe what you do?
JONATHAN:
I’m a composer and sound designer for film, theatre, television, and video games. I’m also a musician and an educator; I teach sound design in the theatre department at UCLA in LA.
KAI:
How have you come to do all these things? Have you always had them in mind, or did you stumble across them along the way?
JONATHAN:
You know, hindsight focuses your path pretty severely and when I look back at being interested in tape recorders and sound effects as a little kid, the trajectory seems pretty clear. But I had a lot of interests as a child. When I did my undergraduate at UCLA I actually went as a playwright because I knew I wanted to work in theatre. I was also making music on my computer and I was a graphic designer, I worked at the newspaper at UCLA as a page layout designer. I had a lot of interests. Some of them fell by the wayside. I don’t really do any visual arts anymore at all. I just kind of kept doing things that were interesting to me and saying “yes” to projects until I looked around and found that I had a career.
I mean, there are paths you can follow to do all of the various things I’m doing. You can go to a music conservatory and then start at the bottom working for an existing film composer and work your way up, which I never did… Or you can start as an assistant and then an associate designer on Broadway doing theatre sound design, which I also never did. I only assisted once. I sort of took the opposite path, the freelance road of just saying “yes” to everything and doing tons of small projects for little or no money. I was able to support myself working other jobs at the university and doing late nights working on all these shows while at the same time making my own music.
The other thing is, I didn’t go to music school. My music training is pretty much all self-taught. I’m not a great player, reader, or writer of music in that way. I don’t have a lot of western conservatory / classical background. I have a lot of knowledge about classical music and I have a strong ear for things, more or less, but I just don’t have that rigor baked into me the way that some people do. I have a huge chip on my shoulder about that. Total imposter syndrome. It’s something I’m always trying to overcome… but I am trying to get better.
KAI:
Looking back, can you see if all the things you did along the way, for example the work with graphics or others, help you with what you do now? Possibly in terms of understanding other people when you are working on projects.
JONATHAN:
Sure, everything helps everything. I definitely still have a sense of how graphic design programs work. I can still open a photoshop document and know my way around, that does become handy occasionally. My wife is a very good graphic designer, so any actual creative design work in our lives happens with her, but it is definitely helpful to even know the terminology to communicate.
KAI:
The main thing you do now then is sound design for theatre and film?
JONATHAN:
Yes, sound design and music. I sort of do both at once. For the film that I have open right now I’ve done both the score and the sound design. I still do both a lot. I also make albums, mostly with my band, but I also work on other people’s albums, mixing and producing and things like that.
KAI:
What is it about music and sound that fascinates you?
JONATHAN:
That’s hard to say. I can tell you a lot of things that I like about music or sound as opposed to other disciplines. These are things that I articulate now but I certainly wouldn’t have articulated when I was choosing a path or a road. At university we had an introduction to the idea of the teleological study of music. It’s thinking about music as heading towards a specific goal. There were a lot of non-music majors there. We got to the 20th century and talked about John Cage and experimental music. This was music that was 50 or 60 years old, but people still have this absolutely visceral reaction about it not being music. There was this tape piece that Cage made from bird sounds, and it struck me. What’s really interesting about music, and I think dance has a lot in common with this, is that in most of the other disciplines, the more abstract they get, the harder they are for people to comprehend and understand. For example, as painting gets less the way we see in reality, our societal convention is, “Oh well, that’s not art anymore” The reaction to it is “that’s just a line” or “that’s just a white canvas” … that’s nonsense. Music kind of works the opposite way. Orchestral music is nothing like the sounds we hear in everyday life, it’s purely abstract. There is this total abstraction of our everyday sonic life, but we’ve developed this really rich and strong vocabulary in this abstraction which is fascinating to me. You play somebody a recording of bird sounds that they hear in their reality, and they say, “well that’s not music”, but then you play them Peter and the Wolf with a flute imitating a bird and “there, that’s music”. That’s interesting, this sort of reversal of the way people perceive music. Making sound art, especially as a way of making incredibly naturalistic sort of unadventurous and concrete work that is regarded as an avant-garde or experiment, that’s interesting to me.
KAI:
In terms of your creative process, do you simply get ideas as you go about your day, or do you need a set brief to focus? What gets your creative juices flowing?
JONATHAN:
Oh gosh, it’s so hard and it’s different from project to project. I mean the simple answer is deadlines. I read a quote by a writer that was something like, “I only write when inspiration strikes me. Fortunately, it strikes from 9 am to noon every day”, something like that. It’s about this sort of rigorous discipline of writing, which I don’t have at all. I’ve never had that and I’m incredibly envious of that. Most of my time is spent working on projects that I am not the sole author of and I have deadlines. There is also a lot to respond to from the plays or movies that I’m working on, so I’m doing very little anymore that I am the sole creative germinating seed of. I’m always responding to something or working with someone.
KAI:
In my case, it does help me to know what the music or the sound design are for. For me, it channels creative energy towards that goal. I find it difficult to simply look at a blank sheet of paper.
JONATHAN:
Yes, definitely. Was it Ennio Morricone who said that as long as he’s writing film music he’ll never run out of ideas because there is always picture to respond to? There’s always a question and he has to provide an answer, or another question in response to that question… there’s always something. If you look at a piece of film, there’s a million different possible responses to it. You can kind of just go down the list and things work or don’t work. It is a never-ending fountain of inspiration but then the focus gets narrower and narrower.
KAI:
We have already been talking about music and film. In one sense this question sounds obvious, but it has been really interesting to talk to different people about it. When you combine music, sound and film, how would you describe what happens?
JONATHAN:
It’s funny, I was just reading Michel Chion the other day. He was talking about the empathetic and asynchronous responses. I mean that’s a really deep question. Music and sound are so compartmentalised in film and theatre. Where do you draw the line between the two? When I’m working, I’m doing both. I mean to me John Cage’s piece of bird sounds on tape is music. I also think Pierre Schaeffer is music. If you take that and put it on a film, are you still a composer or are you a sound designer all of a sudden? Where is that line? I think that’s really interesting and really interesting to play with.
There is an interview with Jad Abumrad that I really like. He is the creator of Radiolab on NPR. He talks about film music as being the character in the movie that knows the most about what’s going on. Music as this sort of omniscient wind that operates on its own. Great film music is there not to tell you what to feel exactly, but to show you when something is important, when to pay attention, when a character has learned something or when something has changed about the world. I think of that as keeping a balloon in the air energy wise. It sits in that kind of balance. I think good sound design can do that too. It’s never so simple as to say, “this character is sad, so I’m going to play sad music…” It’s more that the character has learned something and we want the audience to notice that and to think of their own emotional connections to what that character might have learned and how they would interpret that and things like that. Sometimes that’s very easy to do, and other times it’s incredibly hard. In some cases it’s one drone that comes in at the right moment and makes everyone cry. At other times it’s this really complex sort of rich harmonic thing that you have to come up with.
KAI:
I find it quite interesting to think about different creative practices. You mentioned theatre, film, sound design and music. In collaborating with different ones of those have you found challenges in communication? Say for example, talking to someone from a theatre background who doesn’t understand your terminology?
JONATHAN:
Yeah, I mean that’s mostly what the job is. You develop the craft of being able to make the things that you want to make and then the job almost entirely becomes communication with people who don’t share the same language with you, because we don’t really have a shared common communal language about sound. Music is a little easier, honestly. The thing that I run into time and time again which is incredibly frustrating, maybe you will relate to this, is people who think they have a really strong grasp on musical terminology. They then use these very specific words that are simply wrong and you have to figure out what they mean.
I had a director who commented on a cue saying, “Oh, cheeky move to go to the seven chord there” and it’s like, “It’s not the seven chord and it’s not a seventh there’s no…” – what do you mean? I’m going to revise a cue for another movie later on today where the director said, “Hey, let’s replace this instrument with a solo piano”, and it is a solo piano already… So, I’m like “Okay… what is it about the sound that I’m using that makes you think it’s not a piano?” It’s also phrases like, “I love it when the Violin comes in here” … and it’s a Cello. It’s all that kind of stuff. I mean, they’re not wrong. They have an opinion and they feel a certain way about it. Ultimately, it’s their movie and their project. What do they mean that I am not getting credit for? The notes that are the hardest for me are when I send a cue to somebody and they say, “Oh, this is cool, but can it do…” the thing that I think the cue is doing… I had a director say, “Hey, it’d be really cool to have some brass instruments in this score. I really love this counterpoint brass writing in this thing…” and he sent me a track that had these three-part block chords of whole notes on bass clarinet, clarinet, and tenor sax. I thought, “It’s not brass instruments… it’s not counterpoint writing… so what do you actually want?”
KAI:
Isn’t that back and forth frustrating sometimes?
JONATHAN:
It’s only frustrating when you don’t know where you’re going, when you feel like you’re treading water and you don’t understand the goal. It’s really exciting when I feel like I’m on the same page with somebody and I’m suggesting as many changes and revisions as they are. Then it gets really exciting. It’s actually more work, time and effort, but it’s effort that feels like you’re moving towards something and you’re sharing a common goal. That’s pretty rare in my experience. Usually, you’re slogging through notes you don’t understand and the cue feels like it’s getting noted to death… notes that you don’t understand but you’re trying to implement anyway… and then you end up with something feels like it’s lost its spine a little bit. But sometimes you go through that process and suddenly a light bulb flips and it’s like, “Oh, I get what you’ve been going for this whole time and now it’s better.”
KAI:
Great!
JONATHAN:
I’m not going to pretend that my first draft of anything is the best version of it, that’s usually not the case; but there are a lot of cues in my projects where it feels like we’ve gone down a road where neither of us has quite seen eye to eye and we’re just changing things for the sake of changing things and it’s just gotten confused… that’s super frustrating. Good feedback with a with a clear intent that is actionable is great. The best notes are the notes where you think, “Oh, of course. I wish I’d thought of that.”
KAI:
Has there been a project you particularly enjoyed working on?
JONATHAN:
Yes, so many. I really love almost everything I work on at this point. I’m lucky that I actually don’t really say “no” to too much stuff still, but I’ve been really blessed with incredible collaborators and great projects. I did a movie last year called A Glitch in the Matrix (2021) with Rodney Ascher. He is a really good collaborator and we’ve done a lot of movies together. We have a very clear collaboration and he’s very trusting, which is really nice. If I do something that he doesn’t like or understand, he will let me explore it. With Rodney there is this back and forth of notes where it gets exciting. I will, at a certain point, start throwing out cues and rewriting them from scratch that he likes and doesn’t have any notes on. I’ll say, “Oh, I know what this should be, I have a better idea.” That’s really fun. That’s not to say that he’s wrong. He will hear something and be like, “Oh, I get it. Maybe this other cue should sort of echo that”, and I can see that it is a great idea. We are then off to the races in that way and A Glitch in the Matrix (2021) is definitely our most complex collaboration. There is a lot going on in all the different departments across the board. It was a step-up in terms of production and quality, as well as ambition.
Another project that I worked on was a staged adaptation of Joan Didion’s essay The White Album (1979). That was probably the most ambitious and exciting theatre production for me. It was an incredibly difficult and challenging project in all the right way with the strongest and best creative team. Lifelong family was formed on that production. It toured a lot, but it will unfortunately never happen again. Mostly because… well, the set got destroyed. We toured it in Australia in January of 2020 and on the trip back it got destroyed. The set was something like a big plexiglass box on stage. There were two audiences for the show. The main audience looking at the stage, and then an audience of about 20 to 30 young people in the box, wearing headphones and receiving instructions; they were experiencing a totally different show.
KAI:
You mentioned challenges. What were your challenges with that project?
JONATHAN:
Well, to have two concurrently running shows is pretty hard, right?! A speaker show and a headphone show. The speakers had to move focus in and out of the box all the time. Everyone had a mic and so moment to moment we had to check, “What do people hear in their headphones? Do they hear live mics?” There were also whole pieces of music that I wrote that only people with the headphones heard. At a particular moment the people on stage were dancing to a piece of music that the audience outside didn’t hear. I then had to slow that down gradually and turn it into all of them clapping along to a kind of protest chant that rose from it, which the outside audience did here. All of that had to be timed with texts that were spoken which only the outside audience could hear… so a lot of really cool technical stuff. Show control programming to get all the systems to talk to each other… so much really complex synchronization between lights and sound.
KAI:
Are you usually working on different projects at the same time? How have you developed skills in making sure you know you do the best you can on each?
JONATHAN:
(Laughing) Oh, that’s the worst… partly because I like all the projects I’m working on so much. If you’re on a bunch of projects simultaneously you can feel like you’re doing a bad job on all of them, but you don’t want to because you like them all. I have not figured a healthy work / life balance out. I am hopefully transitioning to a point of my life where I can simply trust the skills I have developed a little bit more so that I’m not constantly second guessing the things that I’m making. That takes up a lot of time. If I could just relax, drop it, make something, not judge it, and then have something on the other side that I thought was okay, things would go a lot faster. My wife and I are about to have our first child. I’m very interested but also terrified to see how that’s going to affect that feeling. I work with a lot of people who have kids. I find myself working on these project with them and I’m so stressed out but it feels like they’re doing the same amount of work that I am, except they’re not stressed at all. I’ve always thought, “Oh, right… and you’re also in charge of a human life, like that’s… This movie that I’m stressing out about actually feels pretty low stakes compared to the health, happiness and well-being of a human child!” I was talking to the director of the play I just finished, which is running now. She has two kids and said, “Oh, it makes it so much easier to work. Yes, it is hard to have a kid, it’s hard to find the time and you’re tired all the time, but in terms of the actual making of the work, you realize how low stakes it is and you can relax and make better work.”
KAI:
It sounds like it helped her focus.
JONATHAN:
I think so. Rodney said the same thing. His child was born just before I met him, I think. We made our first movie together around 2011. Basically, his career really blossomed right after he had his child, which is interesting to think about too. Rodney said that having a kid made him so much more productive because it compartmentalised his time in a particular way. Work time became really precious and so he got a lot done during it. But work was also suddenly not the most important thing in his life anymore. Of course I am super excited to have a child and help deal with someone’s taste and experience of the world is going to be so much fun, but I’m also looking forward to what it means for the next phase in my work.
KAI:
Is there something particular in terms of work that you would love to do going forward?
JONATHAN:
Yeah, I mean I would love to make a solo record and get back into making music. I also have a pretty strong field recording practice and I would love it to be stronger. It’s actually such a good excuse to leave this room and get into nature. I do feel so much healthier and happier when I’m doing more of that. I have a camping trip coming up to an island off the coast of California here and I’m so looking forward to it. I need to be doing more of that. The goal is always fewer projects for more money so that you feel like you can do a better job and you feel a little bit more supported and secure. I’m not sure that’s ever going to happen for me at this point. I have to just be excited by the things that I get, and I am grateful for all the work. Defining success is really interesting. How do you do that?
Around the time I turned 30 I had my first big reckoning in life. I thought, “Oh, I’m not really just starting anymore. I’ve been doing this for a while… what is it that I’m doing?” I was doing a band at that time called Captain Ahab. It was the thing I had in my life that really felt like a solo project. I was writing lyrics, and everything was sort of coming from me in a way that nothing I’ve done since then quite has. But I thought, “If I’m doing this to make money I should probably quit and do something else, because there are better ways to make money. If I’m doing this to get famous, I should probably quit and do something else, because there are better ways to get famous. If I’m doing this to meet people, it’s working.” I have so many dear and close friends across the world that I only met by touring the Captain Ahab project. The best reason to be in a weird DIY band and book your own tours is just the incredible people you meet and the connections you form; they are just really important lifelong ones. The only thing I really guarantee myself out of pursuing this work is that I actually get to do the work. I get to make music. That’s what I can guarantee myself. If that’s not enough I should do something else… and I sort of decided that has to be enough.
And now, 10 or 11 years after I’m having the same sort of reckoning. I mean, the clipping. project has blown up in a way that I didn’t expect. We still don’t make any money from it, I couldn’t just be in that band full time, but I get to score movies that I really like, I get to work on plays that I really like, and I get to make music with two of my absolute best friends on a reasonable record label with support and we can do whatever we want. It’s hard for me to complain. You know, sure I would love to make more money and not be terrified about it but who is to say that I wouldn’t just buy more synthesizers and… (laughing)
KAI:
… and do more work (laughing)…
JONATHAN
Yeah, so I don’t know.
It’s interesting too, because I always used to say that I didn’t like making music, but I liked having made music. I didn’t really love the process. The process is really hard, and it still is but I was really proud of having things afterwards. That’s not really sustainable though. My goal now is to find a find a way to love the process again. Sometimes I do, other times I don’t and then of course deadlines are deadlines… you have to push through.
KAI:
Enjoying the process as well as the finished work at the end sounds good. Thanks so much for your time, Jonathan. It was great to hear about you work but also from you more personally.
Thanks for sharing!
You can find more from Jonathan on his website.